

creation is also provided so you can create whatever Vault Dweller suits.

It is in the West Las Vegas Schools school district. your Dad, whose mysterious departure from Vault 101 sets a chain of events in. Census Bureau, the community has an area of 0.265 square miles (0.69 km 2), all land. Many of the comancheros and ciboleros who traded with the Comanche and hunted bison on the Great Plains came from San Jose and other Pecos Valley settlements. Many of the early settlers were landless genizaros. The purpose of the settlement, and others in the Pecos River valley, was to defend the eastern flanks of the New Mexican settlements from Indian attacks, especially by the Apaches. 1188 vault 37 vaultboy 7 vault101 7 vaultboy125 7 vaultdweller 5 vault111 5 vault347 5 vaultboy 5 vaulters 5 vaultsuit 4 vault13 4 vaultdude 4 vaultbolt. The character can be male or female, though canonically it was a man.

However, the character referred to as 'the Vault Dweller' is the protagonist of Fallout. San Jose was founded in 1803 when allotments of land were made to 45 men and two women by the Spanish government of New Mexico. The term 'vault dweller' refers to any current or former inhabitant of one of the government-contracted Vault-Tec fallout shelters known as Vaults. User abtiep uploaded this Fallout - Fallout 3 Wasteland Fallout 4 Vault 101 Dweller PNG PNG image on December 1, 2017, 7:03 pm. Exit 319 of Interstate 25 serves the community. With the help of the Overseer's daughter Amata, the Lone Wanderer manages to escape from Vault 101 and heads out into the Capital Wasteland in search of James. He makes an offhanded reference to another 101 dweller who escaped 5 years before we do. The Vault 101 Overseer was furious that James had broken the rules and he believed the Lone Wanderer knew something about it and put out a warrant for his arrest.
Vault 101 dweller code#
San Jose has a post office, with ZIP code 87565. I’m replaying fallout 3, just got to megaton and talked to Moriarty. Its population was 137 as of the 2010 census. Vault jumpsuits or Vault suits (the terms are used interchangeably) are the iconic gear of Vault dwellers and by and large the symbol of Vault-Tec Corporation. /rebates/2fvault-dweller2f3005-19822f&252fvault-dweller252f3005-1982252f26tc3dbing-&idgiantbomb&nameGiant+Bomb&ra2. It's quite plausible for a small supply to last 200+ years.San Jose is a census-designated place in San Miguel County, New Mexico, United States. They each had a unique set of circumstancesĮven if all the above isn't relevant to Vault 101 (for some reason), powdered eggs and milk can be stored almost indefinitely as long as they aren't exposed to moisture. Cmon, theyve been living under a rock for 200 years. Synthesizers, others had only men in them, yet others were designed to In previous Fallouts vault dwellers have been the same: ignorant, ungrateful and vocal. "The vaults were set up to test humanity. But all the vault dwellers living in blissful ignorance finally discover that the world outside could be accessed, life above ground is possible, some. dies from a radroach bite after refusing treatment, and the Vault 101 Overseer becomes more oppressive with the Vault 101 dwellers than before. VEGETARIANMEATLOAF Vault dwellers will not be exposed to sunlight. I see no reason why another vault manufactured at the same time, by the same company wouldn't have much the same facilities.Īlso, according to the in-universe cutscenes, some vaults were also equipped with ' food synthesizers' although their mechanics and capabilities aren't explained. Sometime after James departure, Paul Hannon Jr. 97 RADSCORPION EN CROTE 99 DEATHCLAW WELLINGHAM 101 MOLE RAT MANICOTTI 103 MUTANT. This would account for the ability of the their inhabitants to survive almost indefinitely.Ĭomplete construction equipment, hydro-agricultural farms, water purification from underground river, defensive weaponry to equip 10 men, communication, social and entertainment files (for total duration)" According to the Vault Dweller's Survival Guide, vaults like Vault 101 contain 'hydro-agricultural farms and water purification systems'. According to the Vault Dweller's Survival Guide, vaults like Vault 101 contain 'hydro-agricultural farms and water purification systems'.This would account for the ability of the their inhabitants to survive almost indefinitely.
